Gaffer is a Blender add-on that helps you light your scenes by presenting all the right settings in convenient panels for quick access and experimentation.
As a lighting artist, I created this add-on to help me with my everyday work. Not only did it speed up my lighting workflow, but it meant I could focus on creating better lighting without getting distracted searching for buttons.
“Lighting in Blender has never been this intuitive. Gaffer is your digital assistant when it comes to giving life to your scenes. A hassle-free tool and a must-have!” – Reynante Martinez
Simple, Fast Interface
Character by Rico Cilliers
The UI has been meticulously designed to provide you with all the settings you need, as you need them, for all the lamps in your scene at once.
You can choose to view only the basic controls like strength and color, or expand each lamp to show more advanced options like shadow size, sample count, diffuse/specular toggles, falloff type and much more.
But Gaffer isn’t just a little collection of things you can already do, it includes tools that will speed up your workflow and help you focus on the task at hand. The Solo button next to each light will temporarily hide all other lights except the one you clicked on, so you can see exactly what it’s doing without being distracted or misguided by other lights. When you’re done, Gaffer remembers your previous arrangement of light visibility and restores it.
A Better HDRI Handler
New in Gaffer v3 is a robust HDRI manager, with the ability to quickly switch between your HDR environment maps and adjust brightness, rotation, warmth, etc. all with a simple and intuitive interface. No need to fiddle with any nodes or wait for thumbnails of giant files to load.
It’s built to handle whatever HDRIs you have on your hard drive, but if you don’t have that many, there’s a button to download free HDRIs from Poly Haven in a single click.
One click away is an automatically generated JPG background for up to 4x memory savings, with an optional darkened JPG version to retain specular highlights in reflections.
An advanced search and tagging system can be used to organize your library and make it easier to find the perfect HDRI in your future projects.
“It’s not often I invest in add-ons, and even more rare that I endorse them, but I fully stand behind Gaffer, and the work Greg has put into it. Worth every penny, this lightweight addition to my workflow has sped up the process of lighting my scenes, giving me immediate, unfettered access to all of my HDR environments whilst simultaneously taking the guesswork out of choosing the right setup. Take the plunge – you won’t regret it!” – Jackdarton
The size of a lamp controls how soft its shadow is – this is key to creating good lighting, but it’s hard to imagine what it’ll look like when you’re just typing in numbers. Gaffer lets you display the lamp size directly in the 3D view as colorful outlines around each lamp so that you can visually understand how the light will behave.
You can also display the name of each light in the 3D view for quick identification. As a bonus, this promotes good naming standards for better organization :)
Free Updates, Forever
I’m a lighting artist myself, which means that I’m constantly adding new features and improving this add-on for myself as well as for you. So once you purchase Gaffer, you’ll also be able to get all future updates without ever having to take your wallet out again.
Just take a look at the change-log below to see how this add-on has evolved over the years and how it will continue to grow in future.
Unlimited Free Trial
Before you buy Gaffer, you’re welcome to try it out for yourself with a completely free trial:
Download the trial version of Gaffer
There is no time limit to the trial, nor are there any feature limitations or constraints. The only difference between the trial version and a purchased copy of Gaffer is a small “Trial version” text in some parts of Gaffer’s interface.
Since Gaffer is open source, you’re free to remove this text if you wish, though I hope you will find Gaffer useful enough to come back and purchase it here to support future development :)
The trial version will only work in the latest version of Blender.
In Blender 2.9 & 3.0+:
All major features work in both Cycles and Eevee.
For other render engines, only basic support such as the Solo button, hiding, selecting and renaming lights currently work.
In Blender 2.7:
The lighting panel works for both Cycles and Blender Render (aka Blender Internal).
The HDRI Handler only works for Cycles, as Blender Render doesn’t fully support HDRI lighting anyway.
Compatibility with Blender 4.0