DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. And as such, it represents an alternative approach to hard surface texturing.
Features
quick and precise raycast-based Decal insertion
easily select decals by parent object or by type
automatic material matching, parenting, normal transfer and collection creation
unlimited decal libraries + flexible asset loader layout
instant decal creation of all types, including batch creation of info decals from folders of images
export decals by baking their textures
quickly adjust height, decal mesh or UV rotation and much more using the convenient modal adjust tool
enforce default settings scene-wide and change them quickly using the panel
use decals on flat surfaces and project or shrinkwrap them on curved surfaces
slice decal panel strips boolean-style
or create these panel decals from grease pencil strokes or edge selections
use panel decals to cut the underlying mesh
benefit from parallax adding convincing depth to normal mapped decals, even in realtime in Blender’s Eevee viewport
retain sharp details at all scales, independent of texture resolution, via UV-less object based detailing
take advantage of decals being objects, by using modifiers like mirror and array
add Decals while editing groups in GroupPro
hide Decal materials (incl. in Batch Ops and Hard Ops) and textures
automatically organize decals in collections
108 Decals included
best documentation in the business