Hard Ops was made to expand on the boolean workflow that booltool started. The quest to make hardsurface easier has opened the box for what could be possible. Our toolkit encompasses, boolean, non-destructive modelling, assistive helpers for working optimally and many systems extending into sculpt and grease pencil sketching. Our goal is to make Blender more accessible while also keeping close to the vision of Blender itself and what makes it great and continue to be great. Our endeavor is to provide a first class AAA experience with comprehensive learning a thriving community and extensive documentation to help you get the most out of blender and hopscutter
USER-ORIENTED
Our goal is to keep users working. So no obtrusive on-screen permanent text to obscure the view. Only the most relevant information is shown at all times with the option to see more if needed
NON-DESTRUCTIVE BEVEL STACKING
We have systems built to behave in the background ensuring everything behaves exactly as you set when you set it. Modify behavior mid-tool. Set behaviors pre-use. We offer multiple options to help you get the behavior you want. And built to work hand in hand with each other and 3rd party tools.
TOOL SYNCHRONICITY
We work hard to ensure our tools are compatible with the current and future Blender and most importantly, each other. Our tools have systems engineered to connect with each other and place itself at the right point in time.
FASTEST CUTTER.. PERIOD
Nothing cuts faster or deeper than boxcutter. This tools purpose for existing was cutting and we don’t stand in the way of that. Cut a wide variety of shapes and modes in object and even cut in edit mode. Experience a cutter that is sharpened for workflow optimization and concept design at the speed of thought.