Learn how to develop a character concept from a rough sketch to a final render, using Blender for the 3D modeling and rendering and Photoshop for the final post-production work. This 3.5-hour workshop by art director and visual development artist Francesco Guarini…Read More »
David Silberbauer teaches how to create a simple fluid-interaction shot of sharks in an ocean in this new 4.5-hour workshop. He begins with warm-up exercises that show how to set up simple fluid scenes using Houdini’s built-in shelf tools. These introductory lessons…Read More »
Learn everything you need to know to get started with Autodesk Fusion with this 3-hour introduction workshop by film concept artist, Kris Turvey. Suitable for beginners with Fusion and assuming no prior knowledge of the software, or 3D in general, this workshop…Read More »