QuickSnap is a free blender addon that allows to quickly snap objects/vertices/points to object origins/vertices/points, by picking the source and the destination point, similar to how vertex snap works in Maya/3Dsmax.
Features:
Snap From/To:
Vertices
Curve Points
Object origins
Scene cursor
Constrain the translation on a single axis or a plane using (Shift+)X,Y,Z hotkeys
Automatically display wireframe of the mesh you are snapping to and the wireframe of the object right under the mouse (Can be turned off)
Snap onto visible and non visible points (Points closer to the camera are prioritized)
Highlight target vertex edges for better readability
An Add-On updater has been added, allowing easy update if bugs are fixed or if other improvement are made
Add-On hotkey and settings:
By default, enable the tool by using Ctrl+Shift+V (For Vertex). Watch out if you have multiple keyboards to your windows settings, Ctrl+Shift will cycle the active keyboard.
Change the tool hotkey from the Add-On settings window
Discover the other hotkeys in the add-on settings, and tweak your own preferences
Use the tool:
Select the object or the vertices/edges/faces/curve points you want to move
Enable the tool using the hotkey (Ctrl+Shift+V by default)
Move the mouse over the point you want to snap FROM
Click an hold the right mouse button, mouve the mouse over the point you want to snap to
Release the mouse
If you want to cancel the operation:
Press Right Mouse Button or ESC key to cancel the translation
Important notes:
This tool is not made to use on very high poly objects, and performance might get poor when many really heavy objects are under the mouse. Look at the documentation page to find more information about this.
Bug Report:
If you have an issue, first check that you have the last version of the addon, here is how to update the addon easily:
In the Add-on preferences, scroll down, click on “Check now for QuickSnap update”
If the same button now says: “Update now to (x,y,z)” it means that a new version exists. Click that button to update, then restart Blender.
If the problem persist with the last version of the addon:
Please create an issue here, and I will try to fix it asap: https://github.com/JulienHeijmans/quicksnap/issues
Do not forget to explain what you were doing and what was in your scene when the issue happened. If you can share the scene, you can also do so.
Suggestion/Feature requests:
If you have some feature ideas or suggestions, feel free to send me a message here, or to post it here: https://github.com/JulienHeijmans/quicksnap/discussions/categories/ideas
Since I am not making any money from this addon I can’t promise I will have time to implement it, but I will definitely consider it.
Incoming features:
Here is what I am currently working on:
Snapping on edge midpoints and polygon centers (Nearly ready)
Snapping on objects while ignoring their modifiers except mirror modifiers, and display the object in that state while snapping.
Missing feature:
In edit mode, object modifiers are ignored. (You can only snap from the original mesh vertices)