By | September 19, 2022

V3.0 The Biggest Update So Far is Out Now !!

A Random assortment of Hard Surface tools, Rendering tools, Light tools, Modifier tools,Texture Baking tools, and so much more!

RanTools is your one-stop-shop for tools: bundled with a tool for every need, be it creation, detailing, presentation or rendering.

With an unparalleled grid-based boolean and draw system, a single-click solution to Boolean cleanup, modifier presets, tools to add wires and simulate them with one click, and backup tools to help you manage object backup versions like a pro, working will never be this easier and efficient.

Need backdrops or lights? Want to render multiple angles at the same time? Want to present your models in the best way possible with clay and wireframe renders? RanTools got you covered.

Latest Updates:
V3.0:
New HDRI Library and Advanced World Shader:

Fast Cutter Mode for P-Cutter:

Asset Browser Support for Material Library (Blender 3.0+):

Improved Cloth and Cable Simulations:

V2.0:
Align Grid to Vertex and Face Mirror for P-Cutter

Synced Modifiers Integration

Material Library and Material Mixing (Node Mixing Menu) (v1.1.0)

Demos:
Version 3.0 (26th April, 2022) :

Version 2.0 (12th November, 2021) :

Version 1.1.0 (9th September, 2021)* :

Version 1.0.7 (11th August,2021) :

P-Cutter
Draw perfection with absolute precision using the new P-cutter! Use grid, inset points,
angle snapping, intersect snapping to draw shapes the way they’re meant to be!

2 Grid Types
Boolean Mode
Draw Mode

Inset Points
Angle Snapping
Intersect Snapping

Mirror
Array
Sketch Mode

Boolean Cleanup
A straightforward, painless solution for cleaning boolean cuts! No more sliding and merging hassles! Precise control via easy-to-use sliders!

Batch Rendering
Showcase the best of your art via camera and rendering tools! Set aspect ratio, resolution,
shutter speed and focal length, all from one menu with a single click, and effortlessly add backdrops and lights!
Using batch rendering tools, create rendering presets and render with different angles, cameras and settings!
Also, generate clay and wireframe renders of your models!

Batch rendering of an object with 4 presets:

Note: This only shows the Clay and Wireframe rendering capabilities , the same camera and resolution are used here.
However, you can customize each preset to your liking and use different cameras and resolutions.
Also, most of the render settings are saved with the preset,while only a few are shown in the panel due to limited space.
To change other settings, you can simply click on the preset to load it and make your changes and then press the Update(Up Arrow) button

Backdrops
Light Setups

Interactive Camera Adjust

Curve Tools
Create cables, generate multiple wires, simulate or apply objects on elementary curves to create custom curves!

Create Cables/Wires
Creating cables has never been more easier! Two clicks is all it takes!

Convert to Multiple Wire
Convert single wires to multiples, in a radial or parallel pattern.

Simulate
Simulate wires in real-time, with collisions.

Put On Curve
Put any object onto a curve to create custom cables or coverings.

Modifier Presets
Save time with modifier presets! Store single modifier settings or even entire modifier stacks as presets!
Load them again with a single click, without having to rebuild from scratch!
Use these presets to create non-destructive meshes from a single vertex (see GIF 3 & 4),
auto-update object fields of modifiers on an active object with previously selected objects (see GIF 5 & 6), and much more!

Examples

Sphere Cast
Chamfer+Bevel
Spiral

Non Destructive Cube
Tire
Project (Shrinkwrap)

Quick Modifier Adjust
Increase productivity with adjust modifiers! Adjust existing modifiers on-the-fly, directly from the viewport, via the Booleans pie menu!

Backup Manager
Work like a pro! Use BackUp Manager to create and manage backup versions of your objects!
Quickly switch between object versions without worrying about children or associated cutters!
Transfer normals along versions to fix shading artifacts!

Switch Versions
Transfer Normals

Amazed? We’re not done yet! There’s more where that came from!

Material Tools:
> Access 1000+ pbr materials from ambientcg.com right from the viewport using Material Library*
> Apply a clay material over objects, while optionally skipping translucent ones!
> Toggle the UV Checker texture on and off via the pie menu!
> Drag n’ drop materials from a face or object to another seamlessly with the Material Dropper!
> Make small changes in materials directly from the viewport via Quick Adjust!
> Seamlessly setup all PBR textures from directories and subdirectories with a single click!

UV Checker texture
Quick Material Adjust

Texture Baking Tools:
> Bake bevel maps with ease! Empty normal sockets are automatically found to add the maps!
> Bake simple or worn edge masks to enhance material details!
> Bake single and multiple textures at the same time, even for multiple objects!
> Eliminate the tiring tasks of manually creating and selecting images, and leave it all to RanTools!

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:RanTools v3.2.1 vfxmed.com..zip

Official Discord : https://discord.gg/M2kqB4M9tG

Recommended link below => FULL SPEED.

https://www.file-upload.com/5n4f4ko3uvxz

MIRRORS:

for mega and g drive links – contact admin.

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