Auto-Rig Pro is an all-in-one solution to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine. First developed as my own in-house rigging tool, i’ve released it a few years ago and many new features have been added since then.

For humanoid characters, the Smart feature can automatically place the bones to speed up the process, after adding the green markers. The result remains editable.

Customize the rig definition in a few clicks: fingers, wings, toes, spine bones, multiple neck bones, tail, breasts, ears and much more. Duplicate or remove limbs to rig spiders, centaurs… or whatever!

Customizable UI: fully editable layout, buttons positions, colors, background pictures… The picker panel dynamically updates, so you can select any bone from the separate panel easily.

The Remap feature allows retargetting of any armature action to another one, with different bone names and bone orientations, supporting imported .bvh/.fbx armatures for example. It’s universal: works with Auto-Rig Pro, Rigify, custom rigs… Define the source armature, the target armature, and the animation will retarget according to the bones names matches and bones original orientation.

Auto-Rig Pro allows export to FBX format (GLTF is being worked on as well) via a dedicated module, to proven engines such as Unity or Unreal Engine.

Downloads: pls buy & support the dev!

Filename:  auto_rig_pro_3.53_10 _ aeblender.com..zip

Recommended link below => FULL SPEED.

https://www.file-upload.com/99um5bfz2ffs

https://intoupload.net/9rxb7n1wodma

if theres no file extension like .zip or .rar then dont worry just right click on it and click decompress it will work. 7-zip is recommended. it always works fine.
above links dead? use these mirrors below! also includes zippyshare + openload links!

https://mirrorace.org/m/52KzU

Zaid SparrowBlenderDownloads3d,and the animation will retarget according to the bones names matches and bones original orientation.,animation,Auto-Rig Pro,custom rigs... Define the source armature,direct links,downloads,modelling,models,plugins,renderer,Rigify,shortcuts,supporting imported .bvh/.fbx armatures for example. It's universal: works with Auto-Rig Pro,The Remap feature allows retargetting of any armature action to another one,the target armature,update,vfx,win,with different bone names and bone orientationsAuto-Rig Pro is an all-in-one solution to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine. First developed as my own in-house rigging tool, i've released it a few years ago and many new features have been added since then. For humanoid characters, the Smart feature...