Weather Effects in Blender. Particles. Modifiers. Simulations. Proceduralism (is that a word?). Umbrellas! We will create three different kinds of realistic landscapes using a variety of techniques within Blender and the Cycles render engine.
What topics are covered?
– A variety of techniques to create weather effects right within Blender
– Particles, modifiers, simulations, procedural techniques
– How to use the new Denoiser in Blender 2.81
– Quick overview of Photoshop paintover
Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.
What will I get?
– Almost 3 hour video tutorial with narration
– 3D source BLEND file
– PSD file
What do I need to have before I start:
– Blender 2.81
– knowledge of Nodes within the shading interface of Blender