Category: ArtStation

ArtStation’s Trash Pack V-04 Update Complete Crack Download

By | September 16, 2024

File formats: BLEND / OBJ / FBX / Textures A collection of 3D scanned assets for concept art focusing on garbage, trash, construction sites, junkyard scraps. It’s a bit rough so I advice not to use it for super close-up shots. It’s…Read More »

ArtStation’s Trash Pack V-03 Complete Crack Download

By | September 13, 2024

BLEND / OBJ / FBX / Textures A collection of 3D scanned assets for concept art focusing on garbage, trash, construction sites, crates and scrap woods. It’s a bit rough so I advice not to use it for super close-up shots. It’s…Read More »

Free Kitbash Asset Pack – Ancient Temple Download

By | December 4, 2025

38 architectural elements in .blend .fbx and .obj formats. Downloads: show love to dev by purchasing if you can afford it IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND…Read More »

ArtStation’s Trash Pack V 02 Complete Crack Download

By | September 10, 2024

A collection of 3D scanned assets for concept art focusing on garbage, trash, construction sites, crates and scrap woods. It’s a bit rough so I advice not to use it for super close-up shots. It’s good to fill up a scene in…Read More »

ArtStation’s Trash Pack V-01 Complete Crack Download

By | September 3, 2024

A collection of 3D scanned assets for concept art focusing on garbage, trash, construction sites, crates and scrap woods. It’s a bit rough so I advice not to use it for super close-up shots. It’s good to fill up a scene in…Read More »

artstation Collab Alphas – Rocks Vol.1 Crack 2024 Download

By | April 16, 2026

This is a set of 40 Rock alphas/Brushes that was created from Daniel Thigers amazing Substance Designer materials, height information from the materials have been taken into ZBrush where I have refined and turned them into aphas and brushes. Downloads: show love…Read More »

Artstation ZBrush Non-Destructive SubDivisions Crack Download

By | August 9, 2024

ZBrush default subdivisions will smooth out your mesh (which led to detail loss), and shrink your mesh (especialy at the edge) so your low-res and hi-res mesh won’t match. This macro will let you subdivide your ZBrush mesh the alternative way which…Read More »