By | June 12, 2026

1000+ PROCEDURAL ASSETS
Sanctus Library is a collection of high quality PROCEDURAL MATERIALS AND GENERATORS that speed up your workflow and deliver high quality results with a few clicks

UNIQUE MATERIALS
Parallax, Displacement, Effects, Toon and many other unique materials.

Synthetic Materials
AND MANY MORE

BAKING TOOL INCLUDED
Bake your materials in a few clicks to uses them on any other sowtware like Unreal Engine with the included BAKING TOOL.

GEOMETRY NODES GENERATORS
Useful Generators are added on every update

950+ PROCEDURAL ASSETS
Sanctus Library is a collection of high quality PROCEDURAL MATERIALS AND GENERATORS that speed up your workflow and deliver high quality results with a few clicks

EASY TO USE
Friendly UI constantly improved and updated

FREE PERIODIC UPDATES
Frecuent updates with lots of new materials and assets. Once you buy Sanctus Library, the updates are free

CHANGELOG FOR SANCTUS LIBRARY 3.4.6 BELOW:

ITS A MAJOR UPDATE IT SEEMS I AM POSTING FEW HERE REST YOU CAN CHECK ON ITS OWN PAGE GIVEN BELOW:

CHANGES
Improvements
Add New GN Asset Type: Old system spawned the asset in the world origin New system let’s you manually position it where you need. A menu with rotation and scale options will show up while placing it.
image

Draw GN Asset Types: A menu with instructions on how to exit draw mode is now shown.
image

Material Parameters UI: Improved parameters ui
Addon Loading Time: Improved Addon and Assets Loading time
Fast Favorites: Favorite toggle was improved from a 1 to 2 seconds delay to virtually instant.
Pillow Installation: Improved system and UI to install the now called Image Processor in the addon preferences. It now shows if it is active and has a button to Update it if necessary.
Material Icons: Icons are now rasterized in the Thumbnails instead of using Overlayed images to improve loading times.
Decal Tool: Improved button labels, descriptions and added new icons.
Smart GNAssets: Improved performance. Duplicated assets will share the same groupnode instead of appending multiple copies. If the appended copy is from a newer version of the addon, append the new version once, then subsequent copies share groupnode again.
Smart Decals Cleaning: Decals used to import all dependencies for every decal placed. Now they all share the same nodegroups to keep the blend file clean. Addon version is used to check if the decal tool is newer and in that case it will use the the new version instead.
Fixes
Decal Placing: When you add a Decal a Collection to organize them in the Outliner is created. If you excluded this collection from the current viewport (for example in Local View / the Decal Tool couldn’t access the Collection and the tool failed with an error. Now the Decal Tool “unhides” the Collection before applying a Decal to address this situation.
Reposition Decal: It was acting over the active decal, now it needs to be selected.
Warnings Messages: Cleared Warning messages that from the console when a My Favorites category was empty after removing the last asset.
Decals Favorites: The decals favorites Category was not showing correctly because the asset type was not correctly identified. 

CHANGELOG FULL > https://sanctusnodes.com/documentation/main/en/topic/changelog/

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Filename:Sanctus_Library_-_Procedural_Materials_3.4.6 AeBlender.coM.rar [387.2 MB]

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