Hi everyone!
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production.
Along with 15 hours of video content with commentary on all the key steps you’ll get:
-High poly model -High poly base sculpt -Low poly game model -Gradients -Project files -Textures -Bonus chapter
This was almost 2 months in the making and I poured a lot of sweat and tears into it, I really hope you guys like it!
If there is any step you feel could be better explained, just let me know in the comments below and if I get a few requests I’ll edit and re-upload the video in question!
You can see this as a work-in-progress and if needed, I’ll build upon it! I want to make this the best it can be.
Thanks guys! <3
Software used:
Zbrush ( download from here with crack CLICK HERE )
Topogun (or any other retopology tool) download from here with crack CLICK HERE
Maya (or any other modeling software) download from here with crack CLICK HERE
Subsance Painter download from here with crack CLICK HERE
Marmoset Toolbag 3 download from here with crack
Photoshop ( download from here with crack CLICK HERE )
Downloads: show love to dev by purchasing if you can afford it
IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR
Filename:Cubebrush – PBR Character For Games.part1.rar and part2 part3
Official Discord : https://discord.gg/M2kqB4M9tG
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MIRRORS:
for mega and g drive links – contact admin.