Fracture-Iterator has been developed to help fracture simulation process. This addon let you control what part is breaking and when, all in a recursive process until you are satisfied. Simple to use.
What does it do?
-Break things with help of Blender internal Cell Fracture addon launched from the 1srt button.
-Enable dynamics on the fragments at the current frame, but keep previous dynamic ahead.
New in v1.2 :
-Break by loose parts. You can now precut your object so it break the way you want.
– Rigid Body “Animated” Keyframe trigger for selected objects. You can decide when your rigid bodies are enable in one clic.
New in v1.3 :
– Simplified workflow with preset modes
– New layout
– Unify texture option space for perfect use of Generated UV mapping
New in v1.31 :
2.83 crash fixed
New in v1.32 :
– New location : you can now found the addon in FRACTURE tab along with our other existing and incoming products
Features:
-Enhance dynamics animations with iterative process
-Control breaking time and modify it all along the process
-Keep things dynamics all along
-Ability to bake everything to keyframe
1.7 for Blender4.2 released
Dont forget to enable Cell Fracture addon or extension before using Fracture Iterator.
Version:
Now works for 2.9 and 2.8 !
Scenes no need the addon installed to be opened . The addon is just necessary at animation time.