By | March 4, 2024

PBR Painter is a straightforward yet powerful addon designed to enable quick and easy PBR texture painting within Blender. It uses a layer-based, multichannel painting approach which lets you paint all of the channels of a PBR material (albedo, roughness, displacement, normals, emission etc.) simultaneously. Materials can be created from scratch, by importing pre-made PBR texture maps, and/or by generating procedural textures separately for each channel.

PBR Painter automatically generates and manages complex node setups that allow you to have complete control over every aspect of every channel, allowing you to combine normals of stacked layers, control the opacity of any channel of any layer and much more. This gives you complete freedom over all aspects of the material properties, without ever having to manually create a single node.

Main Features
Appearing in the texture paint tools, PBR Painter has an extremely simple and intuitive layout. The image below shows the primary addon interface:

With its simple interface and powerful under the hood mechanics, the possibilities for PBR material creation are endless.

Want to construct complex materials layer-by-layer, using simple low-poly models? No problem:

Want to procedurally generate highly-customizable edge-wear in Cycles AND Eevee? Easy:

Organic and soft-body texture painting? Sure:

Procedural material generation? Of course!

3D logo design? Yep

Need to segment your material using an ID Map? It’s never been easier:

With all of the awesome new features in v2.2, there has never been a better time to try out PBR Painter for yourself. You’ll love the new layered mask system, which lets you build complex and model-specific masks by combining procedural masks, geometry masks, imported alpha maps and much more. Or, combine your downloaded PBR materials to create awesome new customizable materials, or generate your own materials from scratch using the new improved procedural texturing capabilities.

Plus, as of v2.2, you can now paint materials from Extreme PBR and other material libraries (please note these libraries are not included with the addon) using the new import material feature:

In fact, any material that uses a single Principled Shader can be imported as a PBR Painter layer!

Whatever your PBR texture painting needs, PBR Painter will make the process a whole lot less painful, and a whole lot more fun!

And when you are finished, you can use the PBR Painter smart baking tool to automatically bake all of your textures and save them externally to a directory of your choice, and using a file format of your choice. No mucking around with manual file saving! 

New features available NOW in v2.2:

Improved addon performance by automatically cleaning up unused images and node groups associated with deleted layers
Added option to bake and/or merge all PBR Painter materials on mesh to single texture set
Revamped mask system to enable layer masks on custom layers and imported material layers
Improved overall addon efficiency and performance
Streamlined UI for brush settings
Added extra procedural options
Added buttons for preset texture resolution (1k, 2k etc)
Added drop down for mapping mode (point vs texture)
Added option to import a material node setup as a layer
Added option to adjust color settings for albedo textures (hue/saturation and RGB curves)
Streamlined access to other materials in the model’s material slots
Improved background layers to be more streamlined, efficient and easy to use 


Asset browser integration
UDIM support
Smart masks
New and improved mask UI
New baking tools
New pie menu
Improved addon preferences
New texture painting tools 

Downloads: pls buy & support the dev!

Filename : pbr-painter-2.4.11_B4.0

Official Discord :

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