This intuitive tool lets you easily adjust the weights of selected vertices by dragging the mouse up and down.
The weights are automatically normalized while adjusting, so you can preview what your mesh will look like.
All Blender versions are supported, including the latest release.
Ever had to rig an elbow or knee? This tool makes it much easier to get that perfect skin folding result!
You can precisely control the weight distribution on complicated areas under the influence of many bones like that.
Besides skinning with armatures, this tool is also useful for working with weights for things like hair density, physics goals, modifier influences etc.
Latest version: 1.4.0 (August 2023)
Improvements to the weight adjustment formula.
Reintroduced the version for legacy Blender 2.79.
Code cleanup.