New Features :
All Gizmos (Cube, Plane, World) are now Real Size. (Right+click in Modal Mode to Reach their Dimensions)
Automatic isolate Gizmos of Active Object, hidding all other guizmo in the Gizmo Collection
Fit Gizmo Size with Mesh Size
Switch between World Gizmos to drive serveral Textures
Straight Unwrap Button
Tweak Quick Uv Pro Materials from 3D Viewport (Alt+M shortcut)
Change your Shortcuts in the Blender Preferences Panel
Set your UI Display with “T” when you are running Modal
Architecture Visualization and furniture creation have specific needs like:
Pick and apply Material, Scale, Stretch and Rotate UVs directly from 3D viewport.
Thanks to its Pie Menu (B Key shortcut), Quick UV allows you to project and manage UVs directly from the 3D vie
In addition to all Gizmos and différent types of projection you have now the possibility to scale, rotate move the uv from your selected faces directly from 3D viewport
Handle Uv with Modal:
Rotate Uv with Incrementation:
Unwrap and straight your islands in one clic:
Set Quick Uv Pro Materials in 3D Viewport:
Use Cube Gizmo to handle Uv on your mesh:
Use Snap for Cube, Plane or World Gizmos (Shif+TAB):
t :
Use World Gizmos to handle several Shaders on your Mesh or several Textures inside your Shader Node:
Use Pie Menu to add Image Textures or ies Textures in your Lights (Limitation Only with Cycles):
Features :
CUBE PROJECTION
CYLINDER PROJECTION
SPHERE PROJECTION
IMPROVED UNWRAP IN ONE CLIC WITH STRAIGHT ISLAND
CUBE GIZMO REAL SIZE
PLANE GIZMO REAL SIZE
WORLD GIZMO REAL SIZE
ONE CLICK ROTATE UV
LINK MATERIAL FROM ACTIVE MESH
PROJECT UV FROM VIEW
MODAL UV: HANDLE UVs DIRECTLY FROM 3D VIEWPORT