We’re proud to say that EmberGen is currently used in over 200 leading game studios. Our games specific workflow has been battle-tested in production for years. From fire and explosions, to energy and magical effects, realistic or stylized, EmberGen can do it. Not only does EmberGen allow for real-time iteration, but its ease of use and built-in texture export features are unparalleled.
EmberGen has a flipbook workflow unlike any other visual effects package in the industry. Generate game-ready, fully assembled flipbooks in seconds, then preview your flipbook animations with our inspector tool. Need to make a change? No problem, it’ll only take a few seconds. We built EmberGen from the ground up with games in mind.
We get it: A single flipbook traditionally takes over a week to get right and is reused over and over. We got sick of that struggle and built EmberGen to give us the results we needed. EmberGen uses the full power of your GPU—so you can simulate and render volumetric phenomena in real-time for faster iterations than ever before. Utilize random seeds to generate new variations on the fly. All simulations are deterministic, so you can be sure the simulation is the same each time you open your project.
Export an array of game-ready data types with no special setup required:
6 Point Lighting