FXPHD NUK226 Painting and Reconstruction Techniques with NUKE X Complete Course Download FREE
Removals and digital matte painting fundamentals are essential skills for a compositor, but mastering these techniques requires a high level of technical understanding in order to facilitate the work, increase the speed and improve the results. Professor Victor Perez has designed this course to show you the hard craft of painting and removing elements from a shot in a simple still technically advanced way.
All tracking and geometry generation are done using just NUKE tools, no 3rd party software involved. Exploring the new features available in NUKEX 8 and MARI the course provides a real case scenario where the students will have the opportunity to perform professional massive removals applying the contents of every lesson. Because, of course, everybody can remove a microphone tip or a rig on-screen but, can you remove all the people from the overcrowded streets of Mexico? We are talking now.
Subjects to cover in the course:
NUKEX 8 Camera Tracker: Camera Tracking vs Object Tracking
Lens Distortion, Vignette and Grain Workflows
Python optimisations for 3D Projections setups
Rig Removal: 3D Projection vs 2D Patch
The UV Painting Workflow for Orthogonal View of a Perspective Plane
Live Painting vs Frozen Patch
Script Optimisation
Building Basic Geometry for 3D Projections: ModelBuilder and PointCloudGenerator nodes
in-depth
The NUKE <>MARI Bridge
MARI and The Projection Painting Workflow
Case Study: “Emptying the Streets of Mexico”
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