Zen Sets is an add-on for creating, managing, and visualizing native Vertex Groups, Face Maps and custom Zen Sets Groups based on Objects, Collections and Mesh Elements selection. Save the selection of Verts / Edges / Faces and Objects to bring it back whenever you want! Modify and display Groups by color in Viewport and UV Editor in a couple of clicks!
Create and manage native Vertex Groups, Face Maps and custom Zen Sets Groups based on Objects, Collections and Mesh Elements selection.
Display System that helps display each Group and Collection by color in Viewport and UV Editor.
Multi Object support for all the Groups.
Import / Export between Vertex Groups, Face Maps and Vertex and Color Zen Sets Groups.
Sets and Parts Modes for Mesh Elements (Verts / Edges / Faces). Sets Mode (each Element can belong to different Groups) and Parts Mode (each Element belongs to only one Group).
Workspace Tool for fast switching between Zen Sets Groups. It also provides a simulation of Zbrush Polygroups behavior for Selecting and Hiding Groups in Parts Mode.
Auto Groups operator to create Groups automatically from Type, Object Data, Library, linked Faces, Materials, Seams, Sharps, UVs and Custom conditions.
Create Objects from Groups and Assign Materials to Groups operators.
Set Sculpt Mask operator to Isolate Groups or Selection in Sculpt Mode.
Create Modifier Mask operator from Vertex Groups.
Remove Vertex Groups values in a given range. Useful to remove vertices with 0 weight value.
Converting Сollections to Empty objects and back preserving hierarchy and objects positions.
Select Objects in the scene that contain Vertex Groups, Face Maps, Modifiers.
Rename Collection as Object, Objects as Collection and Sort Children Collections operators.
Batch Rename Collections and Vertex Groups.
Zen Sets API with examples. It allows to color areas of the mesh and see them in Viewport and UV Editor.