FLARED is a REAL-TIME LENS FLARE GENERATOR that works directly in the VIEWPORT of Blender both in Cycles and Eevee. Really easy to use.
It’s available in 2 versions: Flared (Standard), which is the version marketed up to now. And Flared XT (Extended), which has just been developed and contains 10 cool new templates. Please, watch this video for further information.
So you can have a direct preview of the final result without the need to use the compositor.
It’s not screen space-based, so it works also when light sources move out of the screen.
Flared is works with both EEVEE and Cycles, natively (from version 1.8)
It takes advantage of procedural materials, so it’s resolution-independent. It’s easy to use and customize and can help you to add cinematic looks to your 3D scenes or give more drama to your real video footages.
Flared it’s not a physical simulation of the light path through the lens, it’s a powerful artistic instrument, highly customizable (you can save your presets and use them in other scenes).
You can add several flares with just one click, choosing from different templates.
Flared can setup and add lens dirt too.
With the slider called Obstacle/Occlusion you can manage how fast the flare disappears behind obstacles (this action requires manual keyframes).
Flared can be used both with CGI scenes and video footage (it’s possible to link the flare to an empty created with the motion tracking skills of Blender).
You can even add a Sun where it’s missing!