CHAKANA “Metaballs hardsurface modelling system”
How many times do you sat in front of the computer without knowing where to start designing your next helmet, robot, spaceship or futuristic armor?
With CHAKANA you can make, in a quick and easy way, designs that are the beginning kick to the creation of new worlds and new forms, a modeling add-on for Blender, which focuses on the absolute initial stage of the process of creation.
WHAT IS IT FOR?
Design, play, and create in a simple way with a step-by-step system that allows you to create a base design for modeling or sculpting in a few minutes to unleash your creativity without having to worry about the topology, CHAKANA generates the remeshing for you.
WHO IS IT FOR?
Concept artists and designers who need a fast, fun and professional workflow for the intuitive creation of base designs..
AUTO REMESH
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1. REFERENCE
Add a reference image.
2. DESIGN
Create a design from METABALLS, The shortcut for the pie menu is: D You can move the metaballs by pressing: G
3.ASSEMBLY
Once the design is finished, select all the metaballs and convert them to mesh, finally press origin to geo.
4.SCULPT
You can use the sculpt mode to modify the mesh, the preset configuration is the most convenient for the modifications, it is recommended to use the FRONT ORTHOGRAPHIC view.
5.DESIGN 2
Select BLOCK or SOFT style to give your mesh a unique shape. Once the style is selected, it is necessary to convert to mesh to be able to adjust the AXIS. Remember to select one or the other.
6. AXIS
Once converted to mesh, you can start playing with the AXIS until you achieve the desired shape.
7. BLOWFISH
With this group of modifiers, called BLOWFISH you can give a round look to the mesh. You can use the factor gently to change the look as well. Once finished convert to mesh. Do not use the BLOWFISH more than 4 times on the same mesh.
8. BLACK
Select glossy or matte black to add a final look to your base mesh.