By | April 10, 2022

K-Cycles is for Blender users who want to speed up their Cycles viewport and rendering and bring art to the next level with ease and immediate results. Using the powerful ultra lighting and Post FX effects both viewport/final render with amazing sharp ultra denoiser. It’s intelligent preset modes. 

Exciting New Feature: K-Cycles Ultra Lighting (See Video Below)!

Recently added features:

Ultra Lighting – Most complete and powerful lighting system for Cycles (3.2).
Animation Denoiser.
Mist PostFX.
Mask PostFX.
Now available with K-Cycles 3.01 stable, 3.11 rc and 3.2 alpha.
Previous K-Cycles 2021 users can use upgrade code “upgrade2022” (Extra 20% off) discount.

What is K-Cycles?
K-Cycles is a highly optimized custom build of Cycles-X render engine, ultra lighting, post FX, ultra denoiser and realtime viewport lighting and effects for Blender. It is fully compatible with Cycles and designed for Nvidia GPUs. Features include:

Ultimate rendering performance for viewport and final renders.

Amazing Ultra Lighting the most powerful and complete lighting features for Cycles.

New Ultra Denoiser with the latest Intel denoiser technology and multi pass for clean and super sharp images.

Ultra Denoiser works inside Blender without needing the compositor and has great performance avoiding complicated compositor nodes.

Animation Denoiser uses the latest OptiX temporal denoising to improve animation render times up to 2x.

Even faster renders using intelligent scene and settings optimizations preset modes with higher K-Cycles performance while still maintaining good image quality.

Amazing viewport Ultra Lighting, Post FX including BLOOM effects, FLARES with glare, anamorphic and ghosts, Tone Mapping and Lens effects that elevates your art to the next level.

All K-Cycles Ultra Lighting and Post FX effects are animation ready with all the settings fully keyable and with previews on the viewport.

The K-Cycles Ultra Lighting, Post FX effects can be done in the viewport or final render both in GPU or CPU.

Cycles image quality with less render noise.

Fully compatible with Cycles and all Blender addons.

Regular stable release and alpha builds updates with the latest features from the Blender.

One version optimized for both Optix and Cuda.

Easy to use without the need of changing Cycles settings for fast performance.

Ultimate Lighting, Post FX, Denoiser and performance for your Cycles rendering!

Hi, I’m Eric Klein. Some of you may know me from the Blender forums and my focus on creating the most photo-realistic renders possible in EEVEE and Cycles.

I have spent a lot of time on how best to obtain near photo results, with the purpose of speeding up my Archviz interior renders with EEVEE and Cycles. I found Cycles renders to always be better. And of course with Cycles, it’s mostly just pointing the camera and taking a picture– no elaborate steps necessary.

So, for the past two years, I’ve set about creating my own version of Blender, and relentless testing using various settings and optimizations, all focused towards creating the most powerful, complete features and blazing fast Cycles and now Cycles-X rendering, and in many cases it can even compete with EEVEE render times. 

Downloads: pls buy & support the dev!


Official Discord :

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