Seamless images are great, until you scale them up 5 times and you can see the repeating pattern.
All seamless textures have this flaw.
Anti-tile is a one-click addon for instantly removing tiling patterns from any image!
Triple layer procedural blending
Individual layer control
Per object randomisation
1 click deployment and removal
Before vs After
(UV scale = 3)
Anti-tile uses per-object randomisation along with advanced triple layer blending to give you perfect results every-time.
(New) Individual Layer Scaling:
Same object, same results:
Worried about normal maps not lining up with diffuse maps? Anti-tile, provides a same object, same mapping policy. Same random + same shift = same mapping.
Same material, different results:
Anti-tile automatically applies randomized mapping for each object, even with the same material.
Simple deployment and removal
No complicated dependencies or generated files. Just 1 click to apply or remove.
Add anti-tile to multiple images and maintain mapping across all of them in 1 click, PBR anti-tiling has never been easier.
-Shift: Displace the procedural blending until it looks best.
-Noise Scale 1: Control the size of first blend layer
-Noise Scale 2: Control the size of second blend layer
-Image Scales: Control the size of each image layer
What you get:
Free lifetime updates
Good karma for supporting the Blender Foundation :)
Video Texture now supported
Applying Anti-Tile while inside node group now supported