“Physical Starlight and Atmosphere” is a full outdoors lighting simulator that takes inspiration of ‘sandbox’ game worlds and editors, bringing visual consistency between every object in the scene.
Apart from our Sun, this addon can simulate any other star. Sky is not only static sky dome, but the whole atmosphere – from ground to the space and beyond. Calculations are based on physical properties of how light is interacting with gaseous medium.
This addon fills your Blender scene with air (or any gas of your liking) where density at the ground level is the highest and in the space – lowest, then a Star of your choice illuminates the air using physics laws – easy as that!
Outdoors lighting is essential and Blender still has no proper skylight system available. Preetham and Hosek-Wilkie sky included in Blender is very rudimentary and practically unusable. Even skylight systems in other software suites are very limited.
ITS 1.4.1 BETA VERSION AND OF COURSE IT INCLUDES CLOUDS!