ziRail creates patch polygons along your strokes. These strokes are drawn directly on a mesh. By doing so, creating polygons become intuitiv. This can be used as a companion tool for retopology tasks. ziWireframe is shipped with it.
HOW TO USE
Source – Specify a base mesh. The newly created polygons will be snap on it.
As Reference – Will set the Source mesh as reference. That is convenient if you need to select the components of a mesh ontop of it

Uspans – Specify the amount of subdivisions along the U direction of the patch. This can be done before and after the patch creation. It will have no effect if you have created the last patch from existing polygon.
Vspans – Specify the amount of subdivisions along the V direction of the patch. This can be done before and after the patch creation.

We’ve been inspired by Blender’s BSurface  

Downloads: pls buy & support the dev!

Filename: ziRail_0.71 _ vfxmed.com..rar

Recommended link below => FULL SPEED.

https://www.file-upload.com/oe0ho22ox5a1

https://intoupload.net/ak559zzqfh1l

if theres no file extension like .zip or .rar then dont worry just right click on it and click decompress it will work. 7-zip is recommended. it always works fine.
above links dead? use these mirrors below! also includes zippyshare + openload links!

https://mirrorace.org/m/1F0y9

Zaid SparrowDownloadsMaya3d,animation,direct links,downloads,modelling,plugins,shortcuts,vfx,win,ziRailziRail creates patch polygons along your strokes. These strokes are drawn directly on a mesh. By doing so, creating polygons become intuitiv. This can be used as a companion tool for retopology tasks. ziWireframe is shipped with it. HOW TO USE Source - Specify a base mesh. The newly created polygons...