What this add-on tries to achieve is to remove all the time wasted on making a bone to behave in specific ways. Animators have to control 3 curves at once when dealing with location, Euler rotation and scale, and 4 curves when dealing with quaternion rotation multiplied by number of the bones. Therefore, this add-on offers a set of tools that will make this process as easy as possible and minimises the use of the graph editor so you can work directly in the 3D View.

TOOL INCLUDES
1 – Curve transformation
2 – Smoothing
3 – Weight adjusting
3.1 – key-frame removal
4 – Transform offset

Curve transformation:

Transforming a bone will directly affect curves and no key-frame will be added Any move, rotation, or scale will make curves to be in a way so they get to be in the exact transformation you want, you can do that by selecting spacing sculptor and press G for Move, R for Rotate, and S for Scale Note* this tool will only be effective when there is key-frame after and before current frame otherwise it will just add a key-frame for targeted transformation so the bone’s transformation won’t be lost after transformation  

Downloads: pls buy & support the dev!

Filename: SpacingSculptor _ vfxmed.com.rar

Recommended link below => FULL SPEED.

https://upload.ac/08xh43yfoyr2

https://intoupload.net/7bju2l7wyv5f

if theres no file extension like .zip or .rar then dont worry just right click on it and click decompress it will work. 7-zip is recommended. it always works fine.
above links dead? use these mirrors below! also includes zippyshare + openload links!

https://mirrorace.com/m/2icef

Zaid SparrowBlenderDownloads3d,blender,direct links,downloads,modelling,plugins,presets,shortcuts,vfx,winWhat this add-on tries to achieve is to remove all the time wasted on making a bone to behave in specific ways. Animators have to control 3 curves at once when dealing with location, Euler rotation and scale, and 4 curves when dealing with quaternion rotation multiplied by number...