MtoA is a plug-in for Autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface.
MtoA 3.3.0.1 is a hotfix release, that is binary compatible with 3.1.* versions. It includes the following fixes :
– Solved crash when shader assignments were overridden in an animated Standin.
– Solved the Qt error messages appearing in the script editor in Maya 2017.
– Gpu Cache wasn’t exporting properly the parameters shutter_start, shutter_end.
– Adding an alembic layer in the Standin UI was causing an error.
note :
tested in maya 2018 and no problem so far