By | October 19, 2025

Modeler is the ultimate polygonal modeling solution for Houdini.

Say goodbye to clunky modeling workflows and hello to effortless creation with Modeler. The addon revolutionizes the process of building polygonal models with its intuitive UI and advanced direct modeling tools.

With Modeler, you’ll have all the tools you need to turn your visions into reality, including an improved UI/UX. Whether you’re a seasoned pro or just starting out, it will help you bring your projects to life with ease.

By purchasing Modeler, you’ll enjoy a host of benefits including:

A multitude of professional polygonal modeling tools

A dedicated modeling environment complete with its own set of customizable hotkeys, enabling you to streamline your workflow and maximize efficiency

Customizable context-sensitive modeling menus that adapt to your current selection

Improved viewport navigation speeding up the modeling process

Strong integration into the procedural environment of Houdini, allowing for the simultaneous use of the advantages of both procedural and direct modeling

### 2025.3.6:

– The **Project** and **To Template** tools have been improved. When a tool is used in precise direction mode, components are now projected in both directions, preventing incorrect projection of certain components.

### 2025.3.5:

– Backported part of the Python code from version 2026.
– Fixed broken hotkeys for **Merge Nodes** and Houdini **Save Scene**.
– **PolyPen**: added **Ctrl + mouse wheel** to enable soft radius.
– **PolyPen**: fixed incorrect backface edge detection in the **Bridge** operation.
– Modeler tools now insert nodes into branches, automatically pushing incoming nodes to remove the need for manual alignment.
– **Paste** tool now places nodes correctly inside containers.
– **Peak** node restored Houdini 20 behavior (move vertices along face normal).
– Fixed **Parm Slider** issue where hotkey release didn’t end the tool.
– Fixed several **Manipulator** tool bugs.

**Note**: If the Wacom pen doesn’t work with the Manipulator tool in Windows, restart the driver in **Wacom Control Center** without closing the Houdini window, and make sure **Windows Ink** is disabled. This is a Houdini 21 bug. 

Downloads: show love to dev by purchasing if you can afford it

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