Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn techniques like Zbrush modeling & Sculpting, Retopology, UV Unwrapping & Baking, Texturing and making final renders, and more!
Creating Assets Using Zbrush.
Learn how to create stylized 3D assets completely from start to finish using Zbrush. starting with a blockout mesh and then further refining it into a high poly.
Retopology Using Blender.
Learn how to do optimized retopology using Blender to end up with a low-poly and game-ready asset.
UV Unwrapping Using Blender.
Learn how to create optimized UV’s using Blender.
Baking Using Substance Painter.
Learn how to create clean bakes using Substance Painter and make use of floating geometry techniques.
Texturing using Substance Painter.
Learn how to texture stylized assets in Substance Painter starting with defining the base materials and then further refining the texture.
Final Portfolio Renders using Marmoset Toolbag.
Learn how to create great looking renders using Marmoset Toolbag 5 that are ready to be put on your portfolio!
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