the easy way to save RAM !!!
set maximum and minimum size
scale depending on camera distance
one click and you are done
EASY USE
You would like to kitbash assets quickly into one huge scene,
and hit render only to read, that you gpu ran out of memory?
Now you can downscale all your textures in order to reduce memory with the click of a button.
set maximum size for the biggest textures,
and lowest size for the smallest textures.
All textures will be downscaled,
according to the range you set.
The extrapolate option lets you handle images, with sizes outside the set range.
This way you wont have to check for the biggest and smallest texture in your scene, but intuitively set a “downscale behaviour”.
With the “use camera distance” option, you can scale your textures, dependent on the distance to the camera, for even more efficiency.
“it’s a cheap and simple solution to a big issue!”