This plugin manages modular skeletal meshes merging them into a single mesh. This will reduce drawcalls, increasing GPU performances. This system can also add and remove modular parts at runtime managing accurate collisions.
// Console enabled: stat gpu / stat scenerendering / show collision
DEMO
// The performance test will merge together different Skeletal Meshes, you’ll see the difference between MasterPoseComponent and Skeletal Mesh Merge methods.
(You can see the list of skeletal meshes involved on the top left of the screen)
Downloads Section Below:
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Filename: SKModularPlugin vfxMed.rar [105.0 MB]
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