Bring Zelda shading to your 3D projects :
This little versatile Eevee cell-shader is inspired by the timeless art style of Zelda: Breath of the Wild and Tears of the Kingdom. Designed for artists who want control over stylized lighting and material properties all in real-time.
Perfect for:
Game assets with a stylized look
Animated shorts and cel-shaded motion design
Product visualizations with a unique, illustrative feel
Personal projects inspired by anime or toon aesthetics
Latest Update
Added opacity control for more creative flexibility in materials.
How to Use
Download the shader file .blend
Append or copy the material into your project
Apply it to any mesh, tweak the parameters, and you’re ready to go!
Downloads: show love to dev by purchasing if you can afford it
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Filename:Zelda_TOTK_Shader.1.0.1 vfxMed.rar [120 KB]
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