By | January 14, 2026

Random Flow is a random mesh generator designed for fast and easy hard surface prototyping and concept art. This a fast changing add-on with lots of new functionalities in the future.

FEATURES:

Random Loop Extrude – generates random extrusions from loop objects to create interesting shapes and details.

Random Panels – creates paneling details or extrusions whose height can also be randomized.

Random Axis Extrude – generates random extrusions from faces in the XYZ directions respectively.

Random Cells– randomly creates faces in cell configurations.

Random Scatter – randomly scatters objects or collection objects on surface points in the mesh.

Random Tubes – generates random tubes on selected faces of a mesh.

Random Cables – generates random catenary cables from selected faces.

Random Vertex Color – generates random vertex color which can be limited to objects, face islands and selections.

Random Animation – generates random transform animations in the xyz axis.

Flanges/Couplings – generates flanges or couplings on curve objects or on results of random tubes and random cables.

Panel Screws – generates screw design objects on selected faces.

Panel Cloth – generate cloth physics.

Grid Project – projects grid based cuts on selected faces for even quad topology.

Quad Slice – makes quads out of ngons by cutting lines by their vertices.

Auto Mirror – a fast intuitive auto mirror function.

Merge Functions – merges objects via boolean or basic join.

Mesh Data Save Feature – saves mesh data for backup or reuse.

Version 3.8.7
Added a new section in Random Scatter that can subdivide the resulting scatter objects – exposed for
others suggested use is only for cube type as increased resolution for hires scatter objects can lead to lag or freezes. You can use the fractal parameter to create random displacement without even subdividing.

Added an overlay color mix node to control the strength of the Vertex Color in the grunge materials
by raising or lowering the value of the color B.

Added the offset parameter in the Cavity Mask shader group to randomize the distribution of the
texture.

Added the invert parameter in the Cavity Mask shader group to invert the colors.

Added the rflow_metal_v2 material which is another version of the rflow_metal original variant that inverts the cavity mask making the edge wear the more apparent attribute.

Added a new toggle in Random Animation called Split Mesh. This can be used in combination with
Random Scatter to generate individual animations for the scatter objects by splitting them apart based on face islands. The resulting meshes are grouped in a collection for easy selection and outliner management.

Fixed error in Random Symbols when space offset parameter min is higher than the maximum generating the empty range error. Apparently, int randomization will not switch min/max if e.g. min is higher compared to using float. 

NOTE: THIS IS NOT THE LATEST UPDATE AS OF 15 january 2025

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:Random_Flow_v3.8.7 vfxMed.rar

Official Discord : https://discord.gg/M2kqB4M9tG

USE IDM FOR FASTER DOWNLOAD.

https://send.now/b9v0i2dtg0l9

USE ANY FREE VPN IF U CANT DOWNLOAD THE FILE OR GET AN ERROR LIKE INTERNAL SERVER 500 ERROR!

ONLY USE BRAVE BROWSER TO DOWNLOAD WITHOUT ADS AND QUICKLY! GUYS MAKE SURE TO AVOID ADS!! DONT DOWNLOAD ADS, KEEP AN EYE ON SPAMMY WEBSITES THAT WILL OPEN WHEN YOU CLICK ON DOWNLOAD LINK!

MIRRORS:

for mega and g drive links – contact admin.

Leave a Reply

Your email address will not be published. Required fields are marked *