By | December 3, 2025

A collection of handy operators for daily blender use.
Quick Cloth: turn selected face or object into simulated cloth

simplified boolean pie menu

Bevel Operator super charged:
add angled bevel, reorder bevel to last, bevel selected edges, bevel outward face, bevel boolean object. take a look at document page for detailed explanation.

Selection to Multi-Panels: turn selected face to panels based on existing or user defined internal edge as region.

Generate random internal lines on previously made panel based on mesh topology (set ratio around 0.8 for optimal display of large panels). use redo panel for ratio, seed and panel size controls. manually added knife cuts to alter topology for more sub-panel variety.

Intersect Panel: create sub-panel such as buttons for easy manipulation

Simple Plate: turn select face or object into a thick plate

Simple boolean operators, with modal mode, check this video for more info

minimalist retopology panel (gif shows below in blender 3.6)

Quick orientation and pivot to select: handy way to use custom orientation for transforming and set pivot

Custom Separate Faces with Normal Intact:

Quick Smooth: quickly smooth shade selected object at adjustable angle, it will also smooth the children cutter objects if there is any. ( Post Blender 4.1, this operator is no long available, use Object – Shade Smooth Angle instead)

Various viewport display toggles: silhouette, matcap, vertex color, texture display

Stickywrap to surface: Shrinkwrap the opening of one mesh onto another mesh surface and blend the normals

turn off the “outline” for better display of blending

use these face snaping settings for easy placement

remove empty collections

**************************************** Updates *******************************************

update 1.6

add compatibility for Blender 5.0

update 1.5:

reformat to meet Blender 4.2 extension platform standard

update 1.4.1:

compatible for Blender 4.1

removed Quick Smooth Operator and Smooth Angle. Use the new Blender operator Object – Shade Smooth By Angle instead.

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Filename:Handy Toolset v1.6 vfxMed.zip

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