By | October 31, 2024

By default, Cinema 4D 2025 will install to the folder “Maxon Cinema 4D 2024” and will replace any installation already there, including Cinema 4D 2024.4.1. This is intentional in order to minimize the number of builds customers need to manage, minimize migration of prefs and plugins, reduce overall disk usage and help ensure you’re always on the latest release. You can of course customize the installation path if you’d like to maintain a separate installation of each dot release. If you need a prior release installer, visit http://www.maxon.net/downloads.

New Features
Mograph
Field Driver Tag – Control Parameters of Objects.

Variance Attribute added to the Tracer

Simulations
Simulation Pre-Roll for uncached Simulations and Mograph

Rigid Bodies Inherit Properties from Particles

Mograph Weights for Object Properties in Rigid Bodies

Force Object supported by Rigid Bodies

Improved control over placement for auto-generated connectors

Pyro
New Emission Type – Sparse Surface and Sparse Volume

Min/Max Substeps controls in Pyro Simulation settings

Expected Advection Distance Attribute – To compute max velocity and chooses ample substeps in between min/max substeps

Gradient Force (Shredding) Controls added

Automatic Padding Mode available to reduce unnecessary padding

Particles
Basic Emitter Shape – Point

Infinite lifetime attribute toggle

Follow Spline Modifier – Allows particles to follow a specified spline

Mix attribute added to Color Mapper, Data Mapper, Look, Spin, Turn Modifiers

Switch on Contact attribute added to Collide, Stick and Surface Attract Modifiers

Align to Surface Rate added to Surface Attractor Modifier

Attributes added to Pyro Advect Modifier – Color Mode, Color Mix, Temperature Scales, Alignment Modes, Angular Velocity Mode, Spin Strength

Math Modifier Attributes – Variance, Seed, Source, Min/Max Value, Animation Speed, Distribution, Random Source Seed

OCIO
Updated workflow for easier render color space conversions

Adjustments to Convert Render Space wizard

Color Chooser improvements

Lists of available input color spaces

Color Clamp Display – Switching between wide and narrow color space will be preserved

Undo Project Setting – Undo project color space switch

Scene Element Instantiation

Copy/cut and paste elements will convert colors in the pasted elements

Creating objects and materials will be converted to current active color space

Color Exchange – Import/Export follows color space settings

Two new render tokens for render and display color spaces

Object Manager
Object Profiler – Measures execution time spent for objects and tags of a scene
Exchange
USD Importer/Exporter Improvements

FBX Importer/Exporter Improvements

Substance 3D Nodes Presets

General Enhancements
New Quick Start Home Screen for Trial Users

Asset Browser Enhancements

Scene Nodes
Spline Modeling Improvements
Spline Capsule Auto Mode
Set Closed Status Node
Segment Node Improvements
New Nodal Capsules
Set Points Value Node
Noise Modifier
Set Color
Node Editor UI and Icon Improvements

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