This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI.
Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems.
Demonstration Video Playlist
The main component handles:
Attack sequences
Attack patterns (Combo Finishers)
Auto Adjust Attack Location
Free Flow Combat Movement
Enemy Targeting (Input Direction and Nearest)
Lock On
Dodging
Blocking
Get Up From Ragdoll
Support for Directional Counters and Finishers(For UE5 and above).
Change Animations Sets (Fighting Styles) in Run Time
Melee Weapons Support
The project also includes:
Blueprint Animation Notifies for Damage, I-frames, etc.
Demonstration AI (Target Only Player or Target Any Character, Including Other AI)
Why do I keep getting kicked out of the Discord? I have to make a new account every time bruh
I havent kicked or banned anyone in past few days.