With Machina-Fractals: Essence, you can explore fractals in real-time like never before in Unreal Engine 5.
Cinematic Fractals: VIDEO
Import Fractals into your level : VIDEO
Create geometry from fractals : VIDEO
Fractals and collisions : VIDEO
Animate Fractal parameters (MATERIAL VERSION) : VIDEO
Render animations in 4k (MATERIAL VERSION) : VIDEO
Houdini Engine is required for Mesh and collisions, you can find a guide about how to install it here.
More than 30 parameters for each fractal blueprint, including different transformation modes that can be combined plus an insane control over the color and emission, all following the fractal shape.
9 Levels in total with 9 different formulas, each one can be animated with the sequencer and tweaked to create the most mind-blowing environments or live visual performance, thanks to instance parameters you can easily tweak Fractal parameters in real-time, apply textures in different ways or input 3 color gradients directly.The performance varies based on the fractal complexity and which parameter and mode are enabled but we’ve decided to keep all parameters in case you want to render out short films without caring about the FPS.
All fractals are rendered in real-time using an RTX 2080 GPU and we recommend at least 8GB of video memory for a smooth real-time experience in most scenes.
Update 3 07/31/2023:
Added PBR support
Added 16 Coloring modes
Added macro variation texture
Added Looping coloring options
Added Slope and OrbitTrap
Performance fix for Unreal 5.2
Update 2 :
Added Blueprint support for all fractals
MIDI and remote control support
Houdini Engine mesh generator
Collisions trough Houdini Engine Mesh generator