A powerful toolset for creating fur.
Dependencies: MtoA 5.2.2.0, Arnold 7.1.4.0, V-Ray 6.00, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP8
Changes & Bug Fixes
switched Random number generator in Scatter node to one with much better properties to avoid patterns appearing at larger densities and scales.
updated Clumping to avoid artifacts introduced in volume preservation.
added per Clump randomness.
added Attach Input Curves parameter to the Convert node which will attach static curves to a moving input mesh (with a Texture Reference object).
FEATURES
FUR AND HAIR
Numerous nodes for styling, braiding, dynamics and layered grooming all built on a non-topology dependent workflow.
FEATHERS
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation.
PROCEDURAL
Work non-destructively using a Yeti’s procedural graph editor fully integrated within Maya.
FLEXIBLE GROOMING
Grooming is easy with a diverse range of powerful and user friendly tools for sculpting, painting, layering and trimming.
PIPELINE AND RENDERING
Developed as a good global pipeline citizen Yeti makes it easy to adjust, update and publish cache files while being flexible enough to integrate into all studio environments.
REALTIME
Support for leading realtime engines and workflows for the latest production demands.
The links aren’t working for me, is there another way I can get this? I just need to activate Maya 2020 for a brief project. All I really need is the codes. Thanks in advance and let me know how I can return the favor.
try now
link is not working
works fine