Gaea is the industry’s most loved terrain design application for VFX, games, and virtual production.
Concept to Production
Working in CG often becomes a fight between the artist and the software. Gaea dissolves that struggle. It helps you achieve your vision with the right kind of tooling from start to finish. And for the rare case when you can’t find something out of the box, Gaea’s procedural toolset makes it easy to build your own.
Creating a terrain in CG is very easy. Creating a realistic one… that’s much harder unless you have the right tools.
Gaea’s toolset focuses on real-world concepts, not CG constructs. You work with mountains, canyons, and craters, not noises and filters. Gaea encapsulates these paradigms into nodes, and exposes their properties as easy-to-understand settings.
(Btw, we still have noises, filters, and all the low level bits you would ever want for drilling down to the most basic elements.)
Instead of wrangling noises into coherent landscapes, use our procedural geological primitives to get essential shapes to build your terrain’s foundation.
Want more? Combine primitives to create new shapes, even when they don’t seem harmonious, by using Embed, Insert, and other Combine modes.
NOT JUST SOIL
“Gaea has been a complete game changer for me.
It has given me control over creating extremely detailed terrains and results that are far superior to other tools.
The time I spend in Gaea has become my favourite part of the process. “
Lead Environment Artist, ScanlineVFX
The Lord of the Rings, 300, Argo, Black Adam
Tools for every step of your workflow
Create. Erode. Simulate. Modify. Colorize. Our 150+ nodes carry you through the entire process.
You will find unique options for every part of the workflow. And for some special tasks, you’ll enjoy multiple choices. For example, our most powerful simulation node Erosion is also available in a light version called Wizard. You can achieve all common erosive tasks without a learning curve.
Senior Environment Artist / Generalist,
Industrial Light and Magic
Non-destructive graph workflow
CG supervisors, art directors, and TDs have become strong advocates for Gaea. The non-destructive workflow, enhanced by baking and mutation, allows fast turnarounds and minute changes while retaining an art-directed look.
Gaea’s Embed operation can transpose details between terrains. You can craft details like cracks, rock structures, and other elements on a flat surface and drape them on non-uniform terrains as a post-process.
The Insert counterpart operation can take individual elements, like rocks or even large solitary formations, and insert them into another heightfield while preserving the integrity of both shapes.