Fast Bokeh Pro for After Effects
Fast Bokeh Pro v2 is a plug-in for After Effects that creates a smooth Depth of Field bokeh blur using a Depth Map. It’s very fast, handles edges properly and easy to use.
Why Another Lens Blur Plug-in?
Fast Bokeh Pro is different from all the other Lens Blur plug-ins out there because of the following features:
Very fast and blur radius independent.
Handles edges properly.
Gaussian/Spherical/Polygonal (HQ) Bokeh Blur
Custom Image Bokeh Shapes
Zone Control for Segmentation
GPU Acceleration using Metal/Compute
What’s New In v2.0
Fast Bokeh v2 comes with some great new features like Custom Image Bokeh Shapes, Zone Control and most importantly GPU Acceleration using modern technologies like Metal/Compute.
Nicola Destefanis created this beautiful video that uses Fast Bokeh Pro extensively.
See the image slider at the bottom of the page for examples. Image(s) Credit: Simon Bronson
Blur Radius Independent
Fast Bokeh’s performance only depends on the image size, but not the amount of blur applied, so you can expect a near-constant render performance.
No Hard Edges
Object boundaries are expanded and edges are handled properly as expected. There are still limits because the plug-in doesn’t have information about occluded objects in the render, but it does a reasonable job of avoiding hard edges and halos as much as possible.
Custom Iris Shapes
This plug-in creates a smooth Gaussian-like fast blur or Spherical and Polygonal Iris (Hexagon, Pentagon, Octagon and more) shaped Bokeh Blur. Gaussian-like Aperture Blur is lightning quick while Spherical and Polygonal shaped Aperture Blur is very high quality yet still reasonably quick.
Spherical and Polygonal Bokeh Blur while not as fast as Gaussian, is still radius independent and very performant.
Adjust Iris aspect ratio settings to achieve ‘Anamorphic’ looking Bokeh Blur.
32 bit colors
32 bpc is not only supported but also recommended for best quality.
Focus Point Selection
Use a point parameter to select the focus point automatically without having to enter the focus depth manually.
Adjust render quality for Spherical and Polygonal apertures or choose Polygonal HQ option for the best quality.
Linear Color Space
Supports Linear Color Working Space for photo-realistic compositing
Adjust the brightness and saturation of the blur highlights to get a more cinematic effect.
Fast Bokeh can optionally utilize GPU to accelerate the render. GPU acceleration is built using the latest GPU compute technologies, hence a recent GPU that supports Metal 2 on macOS and GL 4.3 on Windows is required for GPU Rendering.
Fast Bokeh v2 introduces the concept of Zones. You can split the scene into multiple zones and blur them separately. For a quick overview, please watch the video below.