Real-time, responsive 2D Fluid Simulation for PC and Mobile apps, featuring Volumetric Fog, Smoke and Clouds, Niagara Systems, Preset and Memory Management.
Live 1.5 features global usage: sim containers could move in WorldSpace
Live 1.4 features custom, lit Volumes with Self Shadows
Ready for Cinematic Rendering via UE 4.26 MovieRenderQueue
Ready to drive UE native Volumetric Clouds, Fog and Niagara Systems
Autonomous: following a three step setup, responsive fluid simulation Actors could be placed on level
Embeddable: fluid sim Actor Component could be added to user defined classes, pawns, vehicles
Scalable: could be optimized for average mobile devices – or run a 4k simulation container
Simulation buffers (density, velocity, pressure) exposed as RenderTargets
Downloads: pls buy & support the dev!
THIS IS THE MOST RECENT, UPDATED VERSION OF FLUIDNINJA LIVE RLEEASED IN SEPTEMBER 2021.