KMAX v1.5 for 3ds Max 2020-2021
Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work!
Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the specific parts.
Just touch it!
Select a mesh and touch the indicated locations, that’s it! After that you can fine adjust if needed.
Simple Skin Adjust!
Adjust the skin globally with easy sliders to get a better starting place and then you can tweak the problematic parts if needed.
Select the objects you want to attach and just click the body part in the dedicated interface to attach them!