Empowered by SkinGen, Realistic Human Skin is made by dynamic skin, hair, and nail materials; all magically blended with authentic 3D scan-based elements. Create a wide array of skin ages and appearance options with unmatched flexibility and production quality.Following the natural layered skin dynamics, the Realistic Human Skin library starts from the muscle layer (normal map), and then Skin Details, Blemish on-top, and Acquired Elements like tattoos, finally determine Body Hair on the outermost surface. The simplified layer structure corresponds to real skin and properties to achieve a targeted result.
Served as the starting skin layer for your character definition. A total of 13 Skin Base settings range from baby to seniors, from skinny to heavy, from male to female; skin types for Asian, Caucasian, and African are also included. Sample shapes for the Skin Base can be found in Ultimate Morphs pack.
Normal effects allow us to add a high level of details to 3D characters without burdening the realtime engine with intricate geometry. 3 levels of stackable normals – Muscle, Sinew, Wrinkle are provided based on the level of normal delicacy.
MusclesFacial WrinklePartial WrinkleVascular
Add carved ribs and abs to a hero, jagged spine to older characters, or emphasize saggy skin and weight to an obese character. Define with the largest area of normals, muscles determine the essence of a 3D character.
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Copy Files into:
C:\Users\Public\Documents\Reallusion\Template\Character Creator 3 Template
Or wherever you have your templates.