Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular allowing you to create truly infinite set of configurations and parameters.

Plexus 3 comes with a tree based Object Panel, that helps you organize multiple Plexus objects with in the layer. It improves workflow dramatically and the panel itself is dockable anywhere with in After Effects. It helps you keep track of your Geometry Objects, Effector Objects, Render Objects and Groups by allowing you to select only what you need so no more scrolling through a long Effects Control Window.

Plexus 3 was designed from the ground up to take advantage of AE’s new multi-threaded architecture introduced in 13.5. That means better support for Persistent Caching, better performance and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected. Also, just in case you need to refresh cache, a new button that let’s you do that with a single click without affecting caches of other layers.

Downloads: pls buy & support the dev!

Filename: Plexus 3.1.14 Win _ aeblender.com..zip

Recommended link below => FULL SPEED.

https://www.file-upload.com/opnfrryr60vo

https://intoupload.net/9wmd4b9nw5zu

if theres no file extension like .zip or .rar then dont worry just right click on it and click decompress it will work. 7-zip is recommended. it always works fine.
above links dead? use these mirrors below! also includes zippyshare + openload links!

https://mirrorace.org/m/30Ral

Zaid SparrowAE PluginsAEScriptsDownloadsRowbyte3d,aescripts,animation,direct links,mats,modelling,particles,plexus,plugins,presets,renderer,rowbyte,shortcuts,update,vfx,winPlexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various...