Inivis AC3D v8.0.80 Win x86 Full Easy Crack Download WORKING!
Create models with our easy to use 3D software for:
AC3D can be used to make games, virtual reality and flight simulation, scientific, medical and general data visualization, rapid prototypes of 3D designs, 3D printing, Google Earth, X-Plane, Second Life and much more…
Available for Windows, Mac and Linux, AC3D is a powerful, easy to use and inexpensive, professional 3D software design package.
- simple click and drag user-interface
- powerful uv-mapping with the integrated Texture Coordinate Editor
- support for a wide range of 3D file formats including 3DS, OBJ and Collada.
3D File support
Supports a huge range of output/input formats (additional formats e.g. X-Plane can be added via plugins):
Format
|
File ext
|
Export
|
Import
|
---|---|---|---|
3D Studio
|
.3ds
|
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3D Studio ASE
|
.ase
|
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|
AC3D
|
.ac
|
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Collada
|
.dae
|
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Direct X
|
.x
|
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|
Dive
|
.vr
|
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|
DVS
|
.dvs
|
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|
DXF
|
.dxf
|
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Google Earth
|
.kml
|
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|
Inventor
|
.wrl
|
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|
LDraw (Lego)
|
.ldr
|
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LDraw (Lego)
|
.dat
|
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LDraw (Lego)
|
.mpd
|
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Lightwave
|
.lwo
|
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Massive
|
.massive
|
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|
Milkshape Ascii
|
.txt
|
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Obj (Wavefront)
|
.obj
|
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OFF
|
.off
|
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|
Ogre
|
.mesh
|
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|
OpenGL C code
|
.cxx
|
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|
Pointfield
|
.pf
|
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|
Points
|
.pts
|
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|
PovRay
|
.pov
|
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|
Quake BSP
|
.bsp
|
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|
Quake MD2
|
.md2
|
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Quake Map
|
.map
|
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|
Renderman
|
.rib
|
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|
Renderware
|
.rwx
|
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|
Second Life (sculpted prim)
|
.tga
|
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SMF
|
.smf
|
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SOF Airfoil
|
.sof
|
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STL (ASCII)
|
.stl
|
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STL (Binary)
|
.stl
|
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Terragen
|
.ter
|
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|
Triangle
|
.tri
|
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Unreal Tournament
|
.t3d
|
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|
Vector
|
.vec, .r2v
|
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|
VRML 1.0
|
.wrl
|
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VRML 2.0
|
.wrl
|
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|
X3D
|
.x3d
|
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Image file support
Images formats used for texturing and view-background images
- GIF
- JPG
- PNG
- BMP
- DDS
- PPM
- TGA (Targa)
- TIF
Other
- Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
- Multipoint polygon and line editing down to vertex level
- No polygon limits
- Edit at different granularity – groups, objects, surfaces, vertices
- Simple and easy manipulation of selected components
- Powerful mouse selection with add/remove, select through and select closest components
- Surface and vertex loop selection
- Fast subdivision-surfaces with instant switch to view/hide subdivisions
- Extrusion and surface revolution of lines and surfaces
- Built-in fast OpenGL 3D renderer with adjustable field-of-view – instantly see results of your actions in 3D. Spin the model or switch into ‘walk mode’ for Quake-style control.
- Realtime mirror for symmetrical work
- Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
- Manipulate one or more vertices
- snap together
- snap to grid
- smooth shape
- align to axis
- create new surfaces from
- create a 2D mesh using
- Manipulate one or more surfaces/polygons
- insert/remove vertices
- slice across surface/s
- make holes
- spike
- spline
- bevel
- triangulate
- flip
- divide
- combine
- flatten
- calculate surface-area
- change vertex order
- cut away into a new object
- Manipulate one or more objects
- extrude along a path (line)
- Revolve
- mirror
- reduce polygons
- merge surfaces/vertices into a single object
- fragment/explode – split surfaces into individual objects
- align to each other
- replicate
- Fill holes
- Unify normals
- Object crease angle support – smooth shapes with sharp edges without the hard work
- Texture mapping support with switchable real-time rendering.
- Switch a view into ‘Inspect’ mode to instantly see the ‘clean’ image
- Anti-alias 3D views for smoother images
- Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
- Create new surfaces/objects around any selection (Convex hull)
- Objects can be named and searched for within a scene
- Attach URLs to objects for use in VRML files
- Attach string data to objects can be used as special directives for POV or renderman, or custom software
- Navigate/Zoom around the 2D views with cursor keys and other single key presses
- Hierarchical view window with drag/drop and locking/ hiding controls
- Hide/unhide objects for easier/faster editing of complicated scenes
- Headlight and up to 7 other positionable lights
- 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
- Adjustable 2D and 3D grid guide lines with grid-snap function
- Distances, positions and sizes of selected objects displayed on screen
- Scale a selection to a specific size
- Configurable to use external renderers such as Povray ( Tools->Render )
- Flip a selection about X, Y or Z axis
- Remove duplicate vertices and surfaces (‘optimize’)
- 3D mouse (3Dconnexion) support e.g. SpaceNavigator (Windows)
- Multi-platform program – Windows, Linux and Mac OS X
- Fast and memory efficient, compact program binary.
- Software development kit and plugin interface.
Requirements
- Windows or Linux x86 or Mac OS X 10.4 (or later)
- 256 MB RAM minimum
- 20 MB hard disk space
- preferable, but not necessary – 3D accelerated video card with OpenGL drivers
- monitor resolution 1024×768, or higher