MegaSplat 1.56 for Unity3D Full Crack Download Clean Links!
The highest quality texturing for Unity
256 Textures blended in one pass, on terrains or meshes
MegaSplat features the highest quality mesh and terrain texturing available for Unity. Combine up to 256 textures using height based blending on a single pass material, all while maintaining a consistent per pixel shader cost no matter how many textures you use.
MegaSplat’s unique shader generation system creates optimized shaders with only the features you need. No more looking for the right combination of features, just select the features you want from an intuitive interface, and it will write the shader for you. MegaSplat comes backed by an unmatched toolset for texturing Meshes and Unity Terrains, managing assets, and converting texturing from Unity Terrains created by hand or in programs like Gaia, World Creator, Terrain Composer 2, or Map Magic.
Advanced Shader Generator
60 PBR Texture Sets included
Painting toolset for Terrains or Meshes
Extensive Documentation and Tutorials
Easily convert from your favorite terrain generator
MegaSplat has an easy conversion process from any tool which outputs a Unity Terrain, such as Gaia, Map Magic, World Creator, or Terrain Composer 2.
Deeper integrations which take advantage of MegaSplat’s unique feature set are on the way.
v1.56
– Fix shader compiler error when UV2 is used
– Fix to specular response when Disable Bottom Blend is enabled
– Fix to triplanar contrast causing texture brightness and displacement amount to change
– Fix to wetness painting when wetness is the only effect turned on (didn’t work unless lava/stream or puddle were enabled).