Corona Renderer 1.4 Full Patch Win Download CLEAN! NEW update!!!!!
Corona Renderer Rocks
i’m posting this shit for 3d time. what a pain in the ass -_-
Rendering Quality
Corona Renderer offers both biased and unbiased rendering solution at the user’s discretion. In both cases it delivers predictable, reliable, and physically plausible results with no compromises in quality.
Ease Of Use
Usability is our strongest weapon. Render setup is really as simple as pressing “Render”. Most new users will learn Corona in just one day, and fall in love with it over the next few…
Interactive Rendering
Corona Renderer brings you state of the art, fully-featured interactive rendering. You can change materials, lights, and create and adjust geometry while rendering. There is no need to manually restart or update the rendering, as it happens automatically, usually within less than a second. It runs completely on the CPU, so it has no limitations to what it can handle…
Flexibility
Corona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire…
Speed
Speed is an important factor in production that cannot be ignored. A usable renderer must always deliver results as fast as possible and that is why we are always looking for…
Workflow Tweaks
The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier…
Materials
Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up…
Lights
The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials…
SSS & Volumetrics
Corona Renderer also offers the volumetric/SSS rendering option since the version 1.0. We call it the Subsurface scattering revolution (SSSR). Why revolution? Because it is a fast, …
UHD Cache
Traditionally, users had to choose to either use unbiased algorithms without any caching and wait long time for all renders, or use biased caching algorithms, and deal with splotches, missing shadows, and sensitive input parameters. Corona merges the best of both worlds…
Distributed Rendering
Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems…
Proudly CPU Based
Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade…
Downloads:
Homepage:
https://corona-renderer.com/