VRay 3.3 – RT Engine ONLY – 3DS Max 2016 Download New!

By | March 12, 2016

VRay 3.3 – RT Engine ONLY – 3DsMax 2016 Download CLEAN DIRECT

VRay 3.3 So below is what the cracker said, and he is still working on this. Lets hope for the best 3D expert! :D

This is just a humble to effort, I was working on Vray 3.3 for 3dsmax 2016

This is just a work in progress, so maybe someone can help or continue from where

I stopped.

so far, the RT engine seems to be working here but if someone can test and confirm then

It will be nice.

the ADV engine is still disabled, wish me luck. (Wish you all the best my friend!)

New features

Render most scenes up to 20-50% faster with V-Ray 3.3 for 3ds Max! V-Ray 3.3 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.

Variance-based adaptive sampler (VBAS)

  • Better sampling of dark areas and faster sampling of overbright areas
  • More consistent noise detection
  • Final image quality is less dependent on materials and lights settings
  • Improved alpha channel sampling – especially in scenes with depth of field and motion blur
  • Works in bucket and progressive rendering modes

Other new V-Ray 3.3 for 3ds Max features include:

New Global Defaults

  • Variance-based adaptive sampler enabled by default
  • Automatic sampling of lights and materials – removing the need to set subdivisions manually

Ray Traced Rounded Corners

  • Perfectly smooth edges at render time with no additional modeling – based on licensed technology from NVIDIA
  • Advanced edge detection with support for concave and convex surfaces simultaneously
  • Works with separate objects, VRayProxy objects, displaced objects etc.

New Sky Model and Aerial Perspective

  • Hosek sky model to simulate more natural looking skies
  • Ground color option for VRaySun and VRaySky
  • Aerial perspective for efficient and realistic atmospheric depth

Triplanar Mapping

  • Fast seamless textures without UVs
  • Control over edge blending and texture parameters, including randomization
  • Works on procedural geometry

Improved V-Ray Clipper with Render-Time Booleans

  • Supports cutaways using any arbitrary mesh

Stochastic Flakes

  • Ultra-realistic materials with sparkle effects like snow, sand, and car paints

Updated Features

Global Illumination

  • More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
  • Distributed light cache for faster calculations with distributed rendering

GPU Rendering

  • More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection etc.
  • Proxy objects with hair and particles
  • VRayFur and VRayPlane objects
  • Light include/exclude lists

Progressive Sampler

  • Dynamic noise threshold leads to more uniform noise distribution
  • Improved sub-pixel filtering
  • Improved CPU utilization

Volume Rendering

  • Faster volume rendering with probabilistic sampling

Geometry

  • Faster rendering of proxy objects and instances
  • Faster rendering with Forest Pack Pro

V-Ray Frame Buffer

  • Compare V-Ray settings
  • Load color corrections
  • Save LUT files

Downloads:

http://www67.zippyshare.com/v/7UEWJbGf/file.html

http://www67.zippyshare.com/v/64W7TN9s/file.html

New Links:

http://uploadboy.com/en/am978zqrfqo9/715//rar

http://uploadboy.com/en/g3y1vkzeq5ic/715//rar

VRayClipper not working..? VrayClipper works only in CPU mode.

7 thoughts on “VRay 3.3 – RT Engine ONLY – 3DS Max 2016 Download New!

  1. Alii

    Hi, i will like to try and test this version,i wanna test my new gpu with this new RT version ov Vray, something was wrong with your files. I got data error for .exe file. You will need to reuplod that i think. Let me know when the files work good.

    Reply
    1. Zaid Sparrow Post author

      I don’t have any other links. Lets wait until the cracker uploads it again. EDIT* try using two other links that I’ve given as “New Links”

      Reply
  2. Chris

    I can confirm that this works as you stated – only VRay RT works whereas VRay Adv can’t authenticate.

    After being unable to get VRay RT 3.2 to work with CUDA enabled (kept getting CUDA error 716 on GTX 970), I can also verify that CUDA now works beautifully on VRay RT 3.3.

    I’ll definitely be waiting eagerly for both Adv 3.3 and RT 3.3 to work.

    Reply

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