By | January 30, 2026

We are happy to announce the latest version of World Creator, 2025.3! This version fixes several bugs from the previous version and adds great new features, including ORBX Export, holes in terrain, and relief map export. You can find a complete overview in our documentation. Enjoy the new version! We’re taking a couple of days off and will then start working on another major release of World Creator (version 2026). 

Outstanding Procedural Power
Transform and Erode – let World Creator make it looking real
World Creators unique and powerful procedural generator allows you to apply and combine many different kind of filters to modify the terrain you created or imported from another source.

Erode, create rivers and lakes, apply sediments, transform, stylize, simulate water flow and sediment transport as well as sediment deposit, and so much more, entirely in real-time.
Ultra-Powerful Shape Designer
Create and sculpt the terrain you want
Create a terrain from scratch by hand or use existing terrains to stamp your world or just combine both workflows to get what you want. There are no design limitations – everything is possible and you are in full control.

Powerful Shape Designer
Base Shape Styles
Quick Base Shape Creation System
Create a terrain base shape with a single click only
You want to create some nice tropical island shapes? Just one click. You want to create an awesome canyon shape? Just one click. You want to create a volcano shape? Guess what … just one click!

New Features / Improvements
Improved Pen and Tablet Support

We have updated and refined the entire pen input system to provide significantly better support for tablet devices, including Wacom and other pen-enabled tablets. Alongside improved touch handling, terrain sculpting and landscape editing now feel smoother, more accurate, and noticeably more comfortable when working with a pen-based workflow.

Terrain Focus and Improved Rotation

The terrain now centers perfectly in the viewport while correctly accounting for all UI elements and offsets. Camera rotation around the terrain has been updated accordingly, ensuring a more consistent and intuitive navigation experience when orbiting and inspecting your landscape.

New Smooth Filter

World Creator 2026.1 introduces the new Smooth filter, allowing you to remove unwanted noise and refine your terrain with ease. This helps you generate much cleaner heightmaps and meshes, making it especially useful for creating high-quality terrain surfaces for game environments.

Tip: Combine the Smooth filter with any Erosion filter to achieve even more natural and impressive results.

Upgraded to .NET 9

World Creator 2026.1 has been upgraded to .NET 9, resulting in an overall performance improvement of roughly 10%. Please make sure to install the required prerequisites, which are provided automatically during the installation process.

Fixes
Fixed rendering issues on unusual terrain resolutions and on terrain precision values below 1m.

Fixed a crash that could occur when loading environment maps more than twice.

Fixed an issue where the preview caused unexpected area filter behavior.

Fixed an issue that could generate zero pixels on odd terrain sizes.

Fixed an issue that could produce unwanted borders during export under specific circumstances.

Fixed a crash when exporting object instances at 4m precision.

Fixed a crash that could occur when a referenced model was set to be copied but had been renamed or moved.

Fixed issues related to EXR import.

Fixed an issue affecting height blending.

Fixed incorrect offset values in the Classic Base Shape settings under Terrain.

Fixed incorrect border generation for baked sculpt layers.

Fixed multiple export-related issues across various formats and settings. 

Downloads: show love to dev by purchasing if you can afford it

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Filename:World Creator v2026.1 vfxMed.rar [453.8 MB]

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