By | January 12, 2026

iClone Unreal Live Link for 3D Character Animation
The Unreal Live Link Plug-in for iClone creates a system for characters, lights, cameras, and animation for Unreal Engine. The simplicity of iClone combined with Unreal Engine rendering delivers a digital human solution to create, animate and visualize superior real-time characters. The Unreal Live Link Plug-in for iClone removes the tedious FBX file import/export process and seamlessly sends iClone characters to Unreal with automated character shaders and skeleton setup. Discover a powerful new way to create facial expressions and talking animations with intuitive puppet panels and multi-device mocap recording with streamlined plug-and-play setup.

Unreal character animation – iclone unreal live link for game, film, archiviz, virtual production

INSTANT TRANSFER
DIRECT ASSET TRANSFER
One-click direct transfer of iClone/CC characters, lights, and cameras without FBX import/export.

REALTIME PREVIZ
LIVE LINK ANIMATION
Professional mocap animation from the extensive iClone library. Intuitive previz editing for body and facial/talking performance.

SYNCHRONIZED PRODUCTION New in v1.1
TWO-WAY DATA LINK
Import UE scene/prop to iClone for precise character motion/position alignment. Transfer iClone full-frame animation data for asset expansion and reuse in UE.

TIMECODE SYNC
Synchronous playback and recording by UE Timecode: Cut down performance/resource issues to benefit crowd & large scene production. 

v1.37 (1.37.4831.1) released on Jan. 6th, 2026
Several enhancement and bug fixes.
Know More
Required Software Compatibility:
Unreal Engine 5.5-5.7
iClone 8.65 or later – update from Reallusion HUB
iClone Live Link Plug-in for Unreal 1.37 – update from Reallusion HUB
Auto Setup for Unreal (All-in-One) 2.0 – download Here
。Auto Setup + Control Rig + UE Live Link
Check Tutorial
Release Note:
Enhanced:
When transferring certain humanoid characters that lack key bones to Unreal using the UE5 Skeleton option, the UE4 Skeleton Preset is automatically selected, and a message is displayed. Forum
Fixed:
After using Optimize and Decimate to create a LOD character, the character’s waist may become distorted and animations are lost (except for positioning) when Live Linked in Unreal with the link activated.
Some props, such as the embedded Cat, are positioned with incorrect orientation and appear offset from the floor upon import into Unreal.
Adjusting morph sliders has no effect on characters transferred to Unreal via Live Link with link activated. 

CLICK HERE TO DOWNLOAD CHARACTER 5.05 UPDATES WITH CRACK!

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Filename:  Unreal_Live_Link_Plugin_for_iClone8-1.37.4831.1 vfxMed.rar

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