EASY TEXTURING & PBR
Microvertex, Per-pixel or Ptex painting approaches
Realtime Physically Based Rendering viewport with HDRL
Smart Materials with easy set-up options
Texture size up to 16k
DIGITAL SCULPTING
Voxel sculpting with no topological constraints
Complex boolean operations with crisp edges
Dozens of fast and fluid sculpting brushes
Adaptive dynamic tesselation
MODELING
Classic polygonal modeling is fully supported
Move, Rotate, Scale, Extrude, Inset and other popular instruments
Full 3d production pipeline became even easier
Splines and Joints – cool way for fast modeling
RETOPO TOOLS
Auto-retopology (AUTOPO) with user-defined edge loops
Fast and easy-to-use manual Retopo tools
Retopo groups with color palette for better management
Advanced baking settings dialog
Photo – Uv Mapping – 3DCoat
UV MAPPING
Professional toolset for creating and editing UV-sets
Native Global Uniform (GU) unwrapping algorithm
Multiple UV-sets support and management
Support ABF, LSCM, and Planar unwrapping algorithms
3DCoat 2026.01
Better style of no-modal input, same color as UI in general, no windows-style OK button.
– Node source codes have been moved to the UserPrefs/Scripts/GPUNodes folder
– The node system has been updated to prevent links between incompatible properties. The material preview renderer has been updated. A button for inverting input channels has been added. Required maps, such as AmbientOcclusion and Curvature, are now automatically calculated. The ability to use input channel correction curves in the node source code has been added.
– Python on Windows has been moved to ProgramData, which avoids incorrect operation in some cases.
– Correct supports rendering
– New important UI feature! Press CTRL-F or use Popups->Search in UI to find and execute any accessible item in UI in the current room.
– In Curve subtool was Added Check “ShowPoints”
– Retopo/Modeling Room: Tool “Select Transform” has been modified
– Restored GROW tool depth on pressure dependency icon
– New SPACE menu approach (older may be got back from settings) – type to find tool quickly.
– Added a color selector extension based on QT.
– Fixed a crash when using cStr in Python, including in cIDE, the expression editor, and node source code.
– Retopo/Modeling Room: The tool “Delete Face/Edge” polished a lot. Pre-selected edges or faces are removed.
– Fixed crash in live booleans (when unghosting)
– Fixed too small-scaled STL-s import
– Eraser with CTRL works correctly on frozen area (ppp)
– Retopo/Modeling Room: The tool Welding has been improved.
– Sculpt Room: for tool “Blob” – “Do Filling” was sped up several times. For “Smart Hybrid”.
– Sculpt Room: Tool “Blob”. A new option for lasso placement has been added to the “Smart Hybrid”.
Multiple other fixes and performance improvements.
Downloads: show love to dev by purchasing if you can afford it
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Filename:3DCoat 2026.01 Win x64 vfxMed.rar [942.6 MB]
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